Every shape we list
113 shapes from 34 workshops. A shape is a shape — several workshops may build the same one, and you see the closest price to you.
113 shapes
The one that goes against the wall and stops asking for attention.
Built for a corner that has been empty since you moved in.
Three walls of seating. Nobody sits at the edge of a conversation.
A straight run with one leg stretched out, for the person who never sits upright.
Curved where a corner would be. Softens a square room without asking permission.
The plain one. Everything they know, with nothing to look at.
Turns twice, in opposite directions. One sofa, two rooms.
Low, backless at both ends, and happy in the middle of a room.
Fits a corner most sofas cannot reach, at a height most cannot manage.
Nearly closed. You get in, and you do not get out until morning.
Comes apart into six pieces, each one narrower than a Berlin stairwell.
Open at both ends, so it never traps anyone in the middle of it.
A two-seater that does not apologise for being a two-seater.
Horsehair under the seat, a leg out to the left, and no intention of moving.
Every cover comes off. All of them. Including the one you are worried about.
Turns one way, then the other. Splits a long room without a wall.
No arms, no hard corners, and low enough to see over from the kitchen.
A bench with a back. Sit on it from either side and nobody is at the end.
Floats free of the walls and seats two directions at once.
No hard corners. Softens a square room without asking permission.
Turns twice in opposite directions. Splits one space into two moods.
Turns twice in opposite directions. Splits one space into two moods.
Claims a corner and quietly draws a boundary around the sitting area.
Claims a corner and quietly draws a boundary around the sitting area.
Claims a corner and quietly draws a boundary around the sitting area.
Turns twice in opposite directions. Splits one space into two moods.
Floats free of the walls and seats two directions at once.
Sits flat against a wall and gives the floor back to the room.
Floats free of the walls and seats two directions at once.
Sits flat against a wall and gives the floor back to the room.
One straight run with a leg out — for the person who never sits upright.
Sits flat against a wall and gives the floor back to the room.
Floats free of the walls and seats two directions at once.
Turns twice in opposite directions. Splits one space into two moods.
No hard corners. Softens a square room without asking permission.
One straight run with a leg out — for the person who never sits upright.
One straight run with a leg out — for the person who never sits upright.
No hard corners. Softens a square room without asking permission.
Floats free of the walls and seats two directions at once.
Claims a corner and quietly draws a boundary around the sitting area.
No hard corners. Softens a square room without asking permission.
Turns twice in opposite directions. Splits one space into two moods.
One straight run with a leg out — for the person who never sits upright.
Claims a corner and quietly draws a boundary around the sitting area.
Sits flat against a wall and gives the floor back to the room.
Claims a corner and quietly draws a boundary around the sitting area.
Floats free of the walls and seats two directions at once.
Nearly closed. You get in, and you do not get out until morning.
Claims a corner and quietly draws a boundary around the sitting area.
Floats free of the walls and seats two directions at once.
No hard corners. Softens a square room without asking permission.
Sits flat against a wall and gives the floor back to the room.
One straight run with a leg out — for the person who never sits upright.
Nearly closed. You get in, and you do not get out until morning.
Turns twice in opposite directions. Splits one space into two moods.
Claims a corner and quietly draws a boundary around the sitting area.
Nearly closed. You get in, and you do not get out until morning.
Claims a corner and quietly draws a boundary around the sitting area.
One straight run with a leg out — for the person who never sits upright.
Nearly closed. You get in, and you do not get out until morning.
Sits flat against a wall and gives the floor back to the room.
Turns twice in opposite directions. Splits one space into two moods.
Nearly closed. You get in, and you do not get out until morning.
No hard corners. Softens a square room without asking permission.
Turns twice in opposite directions. Splits one space into two moods.
One straight run with a leg out — for the person who never sits upright.
Sits flat against a wall and gives the floor back to the room.
Floats free of the walls and seats two directions at once.
Turns twice in opposite directions. Splits one space into two moods.
No hard corners. Softens a square room without asking permission.
Nearly closed. You get in, and you do not get out until morning.
Claims a corner and quietly draws a boundary around the sitting area.
No hard corners. Softens a square room without asking permission.
Turns twice in opposite directions. Splits one space into two moods.
No hard corners. Softens a square room without asking permission.
No hard corners. Softens a square room without asking permission.
Sits flat against a wall and gives the floor back to the room.
No hard corners. Softens a square room without asking permission.
Floats free of the walls and seats two directions at once.
Floats free of the walls and seats two directions at once.
No hard corners. Softens a square room without asking permission.
Claims a corner and quietly draws a boundary around the sitting area.
One straight run with a leg out — for the person who never sits upright.
Turns twice in opposite directions. Splits one space into two moods.
Claims a corner and quietly draws a boundary around the sitting area.
Turns twice in opposite directions. Splits one space into two moods.
Floats free of the walls and seats two directions at once.
No hard corners. Softens a square room without asking permission.
Floats free of the walls and seats two directions at once.
Encloses on three sides. Everyone faces everyone. Conversation has nowhere to escape.
Sits flat against a wall and gives the floor back to the room.
No hard corners. Softens a square room without asking permission.
One straight run with a leg out — for the person who never sits upright.
Sits flat against a wall and gives the floor back to the room.
Sits flat against a wall and gives the floor back to the room.
Floats free of the walls and seats two directions at once.
Encloses on three sides. Everyone faces everyone. Conversation has nowhere to escape.
No hard corners. Softens a square room without asking permission.
Turns twice in opposite directions. Splits one space into two moods.
Nearly closed. You get in, and you do not get out until morning.
Sits flat against a wall and gives the floor back to the room.
No hard corners. Softens a square room without asking permission.
Nearly closed. You get in, and you do not get out until morning.
Sits flat against a wall and gives the floor back to the room.
Turns twice in opposite directions. Splits one space into two moods.
Claims a corner and quietly draws a boundary around the sitting area.
Encloses on three sides. Everyone faces everyone. Conversation has nowhere to escape.
Claims a corner and quietly draws a boundary around the sitting area.
Encloses on three sides. Everyone faces everyone. Conversation has nowhere to escape.
Nearly closed. You get in, and you do not get out until morning.
Nearly closed. You get in, and you do not get out until morning.
Encloses on three sides. Everyone faces everyone. Conversation has nowhere to escape.
Floats free of the walls and seats two directions at once.